Library Sources
Drop supports different library structures, but they all are underpinned by the same few concepts. You can add more than one library (called a ‘library source’) that each use different structures, to combine your multiple game libraries into one.
Drop-style
Section titled “Drop-style”The Drop style library format enables all the Drop features, but isn’t compatible with many other applications.
Structuring your library
Section titled “Structuring your library”Drop uses a very particular structure to organise your games library. Generally, to get started, you need to create two folders for a game:
DirectoryMyGame game folder, contains versions
Directoryversion-1 version folder, contains the content
- game.exe
- …
Directoryversion-2
- …
DirectoryMyOtherGame
- version1.zip optionally, instead of the folder, the version can be a compressed archive
Directoryversion2/
- …
In the UI, you’ll be prompted to “import” each folder separately:
- Importing the game folder will link the folder to a game in the metadata database, and pulls the metadata (images, descriptions, that sort of thing) from one of your configured metadata providers. This only happens once for each game you have.
- Importing version will read the entirety of the game files and generate checksums and metadata that clients need to download the games with. This happens for each new version you add.
Importing more versions
Section titled “Importing more versions”So your game has gotten an update and you’ve got new files. All you need to do is create a new version folder inside the game folder, and move all the files you have into that folder. Then, import it within the Drop admin UI.
If you have files that you’re supposed to paste over the previous version, Drop supports that! Read Update mode to find out more.
Compatibility (flat-style)
Section titled “Compatibility (flat-style)”This is a more commonly used layout for game libraries, but doesn’t support all of Drop’s features. It’s useful when you want to migrate to Drop from another application or have an existing library. We recommend Drop-style libraries if you’re starting from scratch.
Structuring your library
Section titled “Structuring your library”In flat-style, the game and version folders/files are combined into one:
DirectoryMyGame game folder and version folder combined
- game.exe game content isn’t in a subfolder
- …
- MyOtherGame.zip same as before, can optionally be an archive*
In Drop, you will still need to import the game and version separately as described above, but the version will simply be called ‘default’.
Archive support
Section titled “Archive support”Drop uses 7zip under the hood to provide archive support, and therefore inherits its impressive list of supported formats.
For quick reference, the supported list of archives is: 7z, XZ, BZIP2, GZIP, TAR, ZIP, WIM, APFS, AR, ARJ, CAB, CHM, CPIO, CramFS, DMG, EXT, FAT, GPT, HFS, IHEX, ISO, LZH, LZMA, MBR, MSI, NSIS, NTFS, QCOW2, RAR, RPM, SquashFS, UDF, UEFI, VDI, VHD, VHDX, VMDK, XAR and Z.