Update Mode
Update mode allows admins to store multiple versions of a game, without needing to store duplicate files.
In practice, update mode pastes versions over each other to create the final content. This is particularly useful, as many updates that are not provided through distribution networks are provided as patches.
Example
Section titled “Example”Let’s say you have the following version setup:
Directorymygame
Directoryv1.0.0
- mygame.exe
- content1.zip
- content2.zip
- content3.zip
Directoryv1.5.3
- content2.zip
- content3.zip
Directoryv1.9.1
- mygame.exe
- content3.zip
With versions v1.0.0, v1.5.3, v1.9.1 imported in order, where v1.9.1 has the highest priority.
If versions v1.5.3 and v1.9.1 are set in update mode, when the user downloads the latest version (v1.9.1), they get:
Directorymygame-v1.9.1
- mygame.exe v1.9.1
- content1.zip v1.0.0
- content2.zip v1.5.3
- context3.zip v1.9.1
As you can see, the files in the newer versions overwrite the files from the older versions.